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In Korea, a Boot Camp Cure for Web Obsession (part 2)
In Korea, a Boot Camp Cure for Web Obsession
Published: November 18, 2007
(Page 2 of 2)
The camp is entirely paid for by the government, making it tuition-free. While it is too early to know whether the camp can wean youths from the Internet, it has been receiving four to five applications for each spot. To meet demand, camp administrators say they will double the number of sessions next year.
During a session, participants live at the camp, where they are denied computer use and allowed only one hour of cellphone calls a day, to prevent them from playing online games via the phone. They also follow a rigorous regimen of physical exercise and group activities, like horseback riding, aimed at building emotional connections to the real world and weakening those with the virtual one.
“It is most important to provide them experience of a lifestyle without the Internet,” said Lee Yun-hee, a counselor. “Young Koreans don’t know what this is like.”
Initially, the camp had problems with participants sneaking away to go online, even during a 10-minute break before lunch, Ms. Lee said. Now, the campers are under constant surveillance, including while asleep, and are kept busy with chores, like washing their clothes and cleaning their rooms.
One participant, Lee Chang-hoon, 15, began using the computer to pass the time while his parents were working and he was home alone. He said he quickly came to prefer the virtual world, where he seemed to enjoy more success and popularity than in the real one.
He spent 17 hours a day online, mostly looking at Japanese comics and playing a combat role-playing game called Sudden Attack. He played all night, and skipped school two or three times a week to catch up on sleep.
When his parents told him he had to go to school, he reacted violently.
Desperate, his mother, Kim Soon-yeol, sent him to the camp.
“He didn’t seem to be able to control himself,” said Mrs. Kim, a hairdresser.
“He used to be so passionate about his favorite subjects” at school. “Now, he gives up easily and gets even more absorbed in his games.”
Her son was reluctant at first to give up his pastime.
“I don’t have a problem,” Chang-hoon said in an interview three days after starting the camp. “Seventeen hours a day online is fine.” But later that day, he seemed to start changing his mind, if only slightly.
As a drill instructor barked orders, Chang-hoon and 17 other boys marched through a cold autumn rain to the obstacle course. Wet and shivering, Chang-hoon began climbing the first obstacle, a telephone pole with small metal rungs. At the top, he slowly stood up, legs quaking, arms outstretched for balance. Below, the other boys held a safety rope attached to a harness on his chest.
“Do you have anything to tell your mother?” the drill instructor shouted from below.
“No!” he yelled back.
“Tell your mother you love her!” ordered the instructor.
“I love you, my parents!” he replied.
“Then jump!” ordered the instructor. Chang-hoon squatted and leapt to a nearby trapeze, catching it in his hands.
“Fighting!” yelled the other boys, using the English word that in South Korea means the rough equivalent of “Don’t give up!”
After Chang-hoon descended, he said, “That was better than games!”
Was it thrilling enough to wean him from the Internet?
“I’m not thinking about games now, so maybe this will help,” he replied. “From now on, maybe I’ll just spend five hours a day online.”
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